Android Projects
Short URL for this article (ideal for Twitter): http://is.gd/ZU3Oqy
Written by Lucas Jordan and Peter Greyling, Practical Android Projects is a 404 page paperback book published by APress (United States) in 2011.
This book, with illustrations, takes a practical approach to becoming a Android developer.
You will be able to learn from examples through combining the many technologies needed to create a successful, up-to-date, web application.
Practical Android Projects introduces the Android software development kit and development tools of the trade.
This book goes into building fun applications that put Android capabilities to work.
So, what is Android ?
Android is a powerful, full-featured, open source mobile platform that powers many mobile phones such as Google Nexus, Motorola Droid, Samsung Galaxy S, and a number of HTC mobile phones and tablet computers.
This book will help you to quickly get Android projects up and running with the free and open source Eclipse, NetBeans, and IntelliJ IDEA IDEs.
Then you can build and extend mobile applications using the Android SDK, Java, Scripting Layer for Android (SL4A), and languages such as Python, Ruby, Javascript, and HTML, plus others.
What will you learn in Practical Android Projects ?
You will work on real-world projects such as
- Hosting an Android BASIC interpreter;
- Extending your Java-based Android applications with embedded Lua;
- Scripting your Android device with SL4A;
- Adding Twitter and Facebook to your applications;
- Using 2D graphics and animations for casual games;
- Creating cross-platform applications with Javascript and HTML, and Flex with AIR.
This book may be useful for any developer new to the Android platform who wants to learn to build mobile applications.
Knowledge of the fundamentals of Java programming is assumed.
Table of Contents:
- Android Fundamentals;
- Development Tools in Practice;
- Roll Your Own Android Scripting Environment;
- Embedding Lua in Android Applications;
- Introducing SL4A: The Scripting Layer for Android;
- Creating a GUI with HTML/JavaScript and AIR;
- Using REST with Facebook and Twitter;
- Using the Google App Engine with Android;
- Game Development: Graphics;
- Game Development: Animation;
- App Inventor.
| < Prev | Next > |
|---|
Search Google










Tweet me!